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metro abbesses UE4

A sculpt piece of a metro station in Paris, called Abbesses. Zbrush sculpted parts, baked to low poly, and rendered in Unreal engine 4.
All textures up to 2K.
It is not meant to be a full blueprint replica of the real thing, but more of a generalistic shape/silluette aproach representation, optimized enought for use in a game.
All textures are smart material blend bashing in substance painter. All baking done in substance painter as well. Retopo assisted with Wrapit.
Hope you enjoy taking a look, as much as I had making it.

Feel free to feedback.

More to come soon.

high res screenshots from the engine

high res screenshots from the engine

walk around

walk around

(please... be patient...)

unlit + geometry

unlit + geometry

scene actors

scene actors

breakdown

breakdown

all maps up to 2K

all maps up to 2K

refs

refs